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Irina Kostina
Irina Kostina
3D artist at Vizor Games
Prague, Czech Republic

Summary

3D Artist with 4+ years of experience in game development, specializing in stylized environment and prop art.
Based in Prague, Czech Republic.

My main expertise includes modeling, sculpting, and hand-painted / PBR texturing, along with practical experience working in game engines and preparing assets for real-time production.
Background in 2D art and a Bachelor’s degree in Art and Urban Design.

Skills

3D ModelingTexturingConcept ArtTraditional ArtDesignDigital SculptingRendering

Software proficiency

Blender
Blender
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
Corona Renderer
Corona Renderer
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Premiere
Premiere
3ds Max
3ds Max

Experience

  • 3D artist at Vizor games
    Remote, CZ
    October 2024 - Present

    Responsibilities:

    3D modeling of environment, props, and pets without concept art

    Material creation, procedural texturing

    Creation of animations of game objects

    Light set up and render

  • 3D artist at Beresnev Games
    Prague, CZ
    December 2021 - October 2024

    Responsibilities:

    3D modeling and hand paint texturing of environment, props, characters, and pets based on a concept or without a concept

    Optimization of models, textures, UV maps, and animations for the engine

    Implementation of assets to Unity

    Feedback to junior artists

    Review and control of the technical quality of 3D assets

    Participation in the development of the artistic style of new games